FEAR OF FLYING

Platforms: Android and IOs

Tasks: 3d models, rendering, riggings, texturings, animations, programming.

MAKING THE ASSETS READY

One of the most important things to develop this kind of project would be keeping in mind the limitations of smartphones. So I decided to recreate scenes the more optimized the better.

The scene counts with ultra-low-polygons models. Lights, shadows, reflexions, colors and normals in the same texture. I believe the result was awesome, as well as the performance.

Let’s get a view of it

WP_Bonica_Separation_Bar_1